Illustration: Mr Cuddington
Theme: | Quantity |
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Included in the GJNPRV base game.
Illustration: Mr Cuddington
Theme: | Quantity |
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Included in the ABDW expansion.
Illustration: Mr Cuddington
Theme: | Quantity |
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Included in the ABDW expansion.
Turn order effects of City cards are those where the effect asks you to pass a card or have some other interaction with the next player in turn order. If the City card is blocked from affecting you, such effects skip over you, allowing the other players to continue to enact the City card normally.
Illustration: Mr Cuddington
Theme: | Quantity |
---|
Included in the GJNPRV base game.
Please consider the rules presented on the card to be completed after normal setup is done. Note that the Blueprint deck should be re-shuffled after the Difficult and Insane Blueprint cards are removed.
The card rule should be marked with a timing indicator of "After setup". It will likely get a reprint to address this at some point.
Illustration: Mr Cuddington
Theme: | Quantity |
---|
Included in the GJNPRV base game.
Please consider the rules presented on the card to be completed after normal setup is done.
The card rule should be marked with a timing indicator of "After setup". It will likely get a reprint to address this at some point.
Illustration: Mr Cuddington
Theme: | Quantity |
---|
Included in the ABDW expansion.
Illustration: Mr Cuddington
Theme: | Quantity |
---|
Included in the ABDW expansion.
Illustration: Mr Cuddington
Theme: | Quantity |
---|
Included in the ABDW expansion.
Illustration: Mr Cuddington
Theme: | Quantity |
---|
Included in the GJNPRV base game.
Please consider the rules presented on the card to be completed before setup is done.
The card rule should be marked with a timing indicator of "Before setup". It will likely get a reprint to address this at some point.
Illustration: Mr Cuddington
Theme: | Quantity |
---|
Included in the GJNPRV base game.