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Design & Development

 

These are some resources we've assembled to show the design and testing process that elements of the game went through to achieve their final state. If you're designing and/or developing a game of your own, the key messages are:

  • test
  • iterate
  • design with usability and accessibility in mind
  • don't start making artwork until things stop changing (this is often the hardest one!)

 

These resources are all large and very wide images, best viewed on a desktop computer screen. (They work on phone, but need lots of scrolling around, or squinting.)

 

Park card design progression

Event card design progression

Box cover design progression