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Design & Development

These are some resources we've assembled to show the design and testing process that elements of the game went through to achieve their final state. These resources are all large and very wide images, best viewed on a desktop computer screen. (They work on phones, but may need scrolling, zooming, and/or squinting.)

Park card design progression

Event card design progression

Box cover design progression

 

 

If you're designing or developing a game, the key messages are:

  • design with usability and accessibility in mind
  • test
  • iterate
  • don't start making artwork until things stop changing (this is often the hardest one!)

Board game glossary, a work in progress.